Search results

  1. Smalusion

    Introducing: Disasters!

    The horizon looks dark. You fear what it may bring. The time to evacuate has long passed. You can only hope to survive, as Disasters comes this spring. Start running. Fast. May 14, 2021. New Gamemode: Disasters! Take cover from the deadly Acid Rain as it melts both buildings and flesh! Leap...
  2. Smalusion

    Accepted Shipwrecked (New Submission)

    Hi Espios, quick response here. I think the map is pretty interesting to navigate, with both upper and lower portions to get from one side to the other. Similar to Shove Castle, there's always a few options you can take to navigate from nearly any point of the map. That's fun! In terms of...
  3. Smalusion

    Spring Update

    A tremendous blunder indeed. Voting leaderboards is a marvelous idea. Noted it down. Have to be active to fish though! I think 6 players fishing will be a lot easier to start an SnD game with, compared to 6 players afk.
  4. Smalusion

    Spring Update

    all credit to original artist Welcome to the Spring update! It’s been a while since the last update, so this one is full of new and exciting content. And it’s not just limited to SnD this time! If you haven’t caught on from the banner or the big, bold letters just a little below, there’s...
  5. Smalusion

    Accepted Complex 8

    Very accurate for its name. I think this map may get some getting used to, but I love how unique it is, both in theme and layout. The detail in here really makes it feel like a Mythless brand map. Nice work! My main concerns are possible fps issues and it being too confusing. But that’s...
  6. Smalusion

    Accepted Shove Castle

    Nice twist on a classic, Espios! I very much enjoy the sheer amount of options and paths to take, which helps a lot with the incredibly small space you have here. I’ll have to ask that the artwork on the side, and the custom map with it, be removed, as the server currently doesn’t support custom...
  7. Smalusion

    Rejected Wonderland

    Hey gamers. While the map definitely has an exciting, chaotic energy… current thoughts are that this energy doesn’t fit for Athios right now. While swapping from black to gray concrete was a step in the right direction, the colors still run pretty wild, with no real unified color palette. Most...
  8. Smalusion

    Rejected Beanusville

    Hello mr billionaire. This is just a city. A very nice city, but it’s not built for PvP from what I can tell, and even less so for the type of gamemode Search and Destroy is. We are going to have to reject it. I would recommend playing a few rounds on the server to see what the other maps are...
  9. Smalusion

    Rejected Ninja

    Good evening, gentlemen. This is truly a… stunning….ly original… and interesting….. Map, with such wild terrain….the “OWO” decoration…………………….. And the floor is lava…. I’m truly sorry to report that we’ll have to reject this map. Athios simply isn’t ready. Not now. Not yet. Perhaps never. Thank...
  10. Smalusion

    Winter Update

    Fancy teaser art by @shadowstarcat Happy holidays and Merry Christmas! Happy winter, too! Onto the good stuff. We (and by we, I mean Martoph, the sole dev) have spent the past holidays working hard on updating Search and Destroy’s code. The rest of us… Yeah we out here too. Maps. Art...
  11. Smalusion

    Holiday Update

    Holiday Update Welcome to the coziest time of the year. It’s also a fairly cold time of the year… Luckily for us, our mascot’s made of pure fire. That’ll keep us warm as we shove him into our fireplace. By now, I'd hope finals are done and the winter break has started for all. Well done on...
  12. Smalusion

    Rejected Wonderland

    Few quick notes for now, ran through the map a little The pools of water are too far apart for Marine to be able to launch from one to the other with Riptide II. (They do work with Riptide III though, so I'm assuming it was designed with that in mind) The pure white on pure black is a very...
  13. Smalusion

    Not if I have anything to say about it

    Not if I have anything to say about it
  14. Smalusion

    Accepted Boreal Crest [v2.2]

    Took a quick little run around the map. It's surprisingly big once you're inside. Also, it looks stunning. Nice work there. My main concern right now are the main travel paths. For being the straight, quick, and risky path... the floating islands aren't actually quick. Please take a look at...
  15. Smalusion

    Medic Mana Rework

    Of the Medic ideas floating around right now, I feel this has a lot of potential. It also gives ranged and damage over time kits an extra advantage in lowering heals. Plus it's super simple, though maybe a visual indicator for the Medic could be nice. Maybe make the Health% by the player's name...
  16. Smalusion

    Mega Suggestion Thread

    It can have a high damage output, but only on its marked targets, as compared to Shortbow or Pyro's much more consistent damage to all their targets. Don't think it needs a nerf currently. While I've seen it make a difference a few times (on me...) it doesn't have quite the power behind it that...
  17. Smalusion

    Incredible

    Incredible
  18. Smalusion

    Rejected The Overpass

    Alright, good to hear! I wish you luck. If it's an edit of the same map, I think editing this post would be the best choice.
  19. Smalusion

    Rejected The Overpass

    Hello to you Skippy. Though your map is a unique concept, it does not adequately impress in several areas, notably the layout and aesthetics. In terms of layout, this is a very flat, open map. Though the strip of water and highway roads both offer something interesting, they do not do enough by...
  20. Smalusion

    Rejected Aztec - 4 Team SnD map

    Hi Dodgy, we've rejected this map from the testing phase as it hasn’t had any updates addressing the core issue: Its size. Everything feels like it's on a massive scale, leading to teams staying to defend their bomb until the nuke spawns every round. Although the map is very aesthetically...