PSA about Juggernaut

Cutbone

Active member
Joined
May 30, 2020
Messages
42
Juggernaut can be healed by medics like just normal classes and can be bonded to a sacrificial. Juggernaut has 30 hearts and has over 90% damage reduction and still comes with a stone sword which kills a lot faster than you might think. I get it's supposed to be a tanky class in nature, but there's a point when it becomes too much to handle. This is highlighted when teams have multiple jugs, and or a medic that pockets the jug. Please just figure a way to nerf jug to where it's still playable for the people that own it, and less of a pain in the ass for everyone else to handle.


Edit: No longer can be bonded by a sacrificial however can still be healed by medics.

Edit 2: Only receives a half a heart per heal from medic now.
 
Last edited:

NightWolfy

Member
Joined
May 25, 2020
Messages
20
We're working on making juggernaut more balanced. @Smalusion posted a reply on another thread that shows some of the adjustments that have been made.

Some kits are a bit more balanced than others at the moment, but we do appreciate your feedback and are persistently working to make changes as needed!
 

Cutbone

Active member
Joined
May 30, 2020
Messages
42
We're working on making juggernaut more balanced. @Smalusion posted a reply on another thread that shows some of the adjustments that have been made.

Some kits are a bit more balanced than others at the moment, but we do appreciate your feedback and are persistently working to make changes as needed!
Saw it! Not trying to dig at anyone I understand this server is still in its infancy and some changes need to be made.
 

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